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Internet Message Format  |  1995-03-23  |  887b

  1. Return-Path: <owner-lightwave-l>
  2. Received: by netcom6.netcom.com (8.6.8.1/Netcom)     id KAA09020; Tue, 2 Aug 1994 10:29:56 -0700
  3. Received: by netcom6.netcom.com (8.6.8.1/Netcom)     id KAA09013; Tue, 2 Aug 1994 10:29:54 -0700
  4. Date: Tue, 2 Aug 1994 10:29:53 -0700 (PDT)
  5. From: John Gross <jgross@netcom.com>
  6. Subject: Re: Render Settings
  7. To: lightwave-l@netcom.com
  8. In-Reply-To: <199408021853.AA00321@hkg.hkg.ingr.com>
  9. Message-ID: <Pine.3.89.9408021056.A7618-0100000@netcom6>
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  12. Sender: owner-lightwave-l@netcom.com
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  14. Reply-To: lightwave-l@netcom.com
  15.  
  16.  
  17.  
  18. > Do Babylon-5, SeaQuest or Robocop render using trace shadows, reflection and
  19. > refraction?
  20.  
  21. We usually use Trace Shadows but do not often use Refraction or 
  22. Reflections as we don't need them that much (for SQ anyways...)
  23.  
  24. JGross
  25. Amblin Imaging